Get the hidden end in Inscryption: Solutions encrypted codes
One of the titles that have given us the most attention and you can find in Steam is Inscryption, a kind of card game in which psychological terror is combined with a lot of hidden secrets and if you want to unlock the true end of the game you are going to Have to sweat a lot.
And is that this title is full of hidden secrets and as it seems there is a secret ending that has not yet been discovered but there are several phases, being somewhat resolved by the community community, and that you could also take advantage of you.
There are at the moment, Three encryption codes in inscryption that we can solve and we offer you both the direct solution as well as a brief explanation of how we have reached it.
Get the hidden end in Inscryption: Encrypted codes solutions
First encryption code
The first encryption code we find it at the final scene written on a post-it note and that is read from this formamycolog1st12 | P3Rhaps ?? | Blood $ L3tt3R8OX. Direct solution is 918234489010 | 8339344 ?? | 8043! $ 702D !! $ 666
To use this decryption code you must start part 2, press Control + C while starting this part 2, and type CD OLD DATA. Now we have to write Decode Log.txt, the solution 18234489010 | 8339344 ?? | 8043! $ 702D !! $ 666 And finally write Save Log.txt.
The first part of the code mycolog1st12 refers to the hidden boss of Part 3, where by defeating the enemy we have a letter with the numbers of the solution. The part of the code P3Rhaps ?? refers to a false name in the final credits of the game Louis Natas who created the Beeper model. You have to replace the letters with corresponding numbers of a link to a page that does not exist of said model. While the part Blood $ L3TT3R8OX points out the meeting with the Lord of Bones in Part 2 and you can distinguish the code for this part of the puzzle if you have configured the screen resolution in a ratio of 4: 3.
Second encryption code
It is found in a history conversation that has been decoded using the previous encryption and the tracks come in the form of the odd text inside the brackets.
The initial track is SE: 167BP: TRU | 23K2F! 00R | Archiv $ New Game? The Direct Final Solution is iamlrned2mch | Stop27341 | BIGA $ no Chance? \
Explanation:
The first part of the track is part of the encryption when interacting with the skull in the cabin and having to make a pre-manipulation of the user s saving file by changing the special event to true (True). The second part of the solution appears in one of the videos of the game that makes reference to Karnoffel is one of the oldest card games, and where the character looks to search on the Wiki page during the scene. The third part of the code appears on a note from Mirror Rorrim and we have to look at the roof mirror of the LECHY cabin in part 2, seeing the three numbers on the floor and the four tiles broken on one side of the roof to complete The final track. The Archiv part can be translated by listening to the track of the archival that is played in Morse code. And finally the last part of the track refers to the Morse code emitted by the light of the chest in the Workshop of P03.
Third encryption code
After getting the previous encryption, we will receive another, in the form of a conversation in Polish and we must pay attention to the information within all brackets.
The original track is 3BCK2B3GNN! NG | Manatee | B1RCHK1N $$ 56-57M The Final Direct Solution is WTL! ESAhead | Antony | Pacifism $$ 0044! 3
Explanation:
The first part has to do with the original launch of the game in Itch.IO. For this, the user has to download this title, add a file in the game folder called Cipher.cipher and the first part of the solution will appear The next part of the track is a reference to a personalized letter that the developer made for the SMASH UP card game! The following track is a reference a demo that created the developer called Catch Monsters And finally the last track refers to another developer s degree called Beneath The Surface, fishing game and can be created in the same cipher.cipher file in the game folder to get the answer
Possible fourth encryption
To overcome the previous one, the log.txt file is unlocked and clicking on it appears a report of the order form that in principle had several options you could dial and fill out, and that now there is absolutely nothing. We will see what you hold us.
For more details of the resolution of encryption you can consult both the Secret Hunting document and the Inscryption REDDIT.
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