NEW WORLD: This XP
The release of patch 1.1 in New World is now a while, but players still process the changes he has brought with themselves. Among other things, the update ensured that the gain in experience points in the Amazon MMORPG has been highly attenuated. The achievement of higher craft stages is now moving for some hobby craftsmen in a long distance. Although crafted items now give a little more XP than before, but the necessary experience points for a step upgrade have risen sharply.
More about New World: Patch 1.1.1 is live after maintenance work — patch notes
XP-Nerf frustrates players: A heavy blow in the face
For this reason, a player has made air in the sub -geddit of New World — with an appropriate example of the effects of the XP-Nerfs:
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Sharpened over 25 hours of wood, spent over 4,000 gold for the crafting tax — and yet the player's CryptidMythos of Engineering Stage 118 has come only to level 140. Previously, players could level much faster, especially by relying on low-stage craft materials. Warhol fishing rods are even one of the most efficient methods to obtain cost-effective experience points for engineering. This is a heavy blow in the face and needs to be clarified, emphasizes the author of the Reddit post, which encounters a lot of positive resonance.
NEW WORLD punishes the slow players
That would be frustrating, but especially bad is the fact that players who have spent a lot of time in the game in front of the Nerf have been rewarded, but to speak, they could liberate much faster and are now much more difficult to catch up. Anyone who was so stupid to enjoy his time in the game, to tackle it quietly and dear to collect materials himself now has the look.
Do you still have fun at New World (Buy Now €39,99) ? Do you only find the XP Nerf half so bad? Or are the changes to the developers also go to the pointer? Betrays us your impressions in the comments!
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